#ifndef _MAPLOADER_
#define _MAPLOADER_
#include <string>
#include <iostream>
#include <fstream>
#include "Map.hpp"
#include "Objects/RegionManager.hpp"
#include "Utilities/StringHelper.hpp"
#include "Graphics/SpriteManager.hpp"


using namespace std;


/** 
* Static class used for loading and saving maps.
*/
class MapLoader{
	
public:
    static bool loadMap(string fileName, Map** map, RegionManager* regionManager);
};
#endif